SNOW WHITE
lvl
90
10
Maxed
7
SNOW WHITE
Power: 1,477
HERO; SUPPORT; KINGDOM; SNOW WHITE AND THE SEVEN DWARFS; PRINCESS; KINGDOM HERO
Offense:
4,036
4,036
Defense:
1,988
1,988
Health:
29,994
29,994
Recovery:
0
0
Crit Chance:
30.00%
30.00%
Crit Power:
190.00%
190.00%
Speed:
198
198
Potency:
43.00%
43.00%
Tenacity:
33.00%
33.00%
Precision:
36.00%
36.00%
Evasion:
10.00%
10.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 5
BASIC
LITTLE BIRDS
If Little Birds are not a teammate, summon them at random location, then call them to assist.
If Little Birds are a teammate, call them and 2 teammate to assist.
Little Birds have 7,648 Health, 636 Defense, and have the following abilities:
Basic: 'Stay Away!': Deal up to 3,431 damage to target opponent 3 times. 30% chance to inflict or extend [BLIND] per Hit, up to a max of 3.
30% chance to assist 'Princess' teammates basic attacks.
30% chance to counterattack when 'Princess' teammates are attacked, guaranteed for Snow White.
Passive: 'Smile and a Song': On Turn Start, 30% chance to grant [OFFENSE UP] for 1 turn to self and 1 random teammate, preferring 'Princess' teammates.
If Little Birds are a teammate, call them and 2 teammate to assist.
Little Birds have 7,648 Health, 636 Defense, and have the following abilities:
Basic: 'Stay Away!': Deal up to 3,431 damage to target opponent 3 times. 30% chance to inflict or extend [BLIND] per Hit, up to a max of 3.
30% chance to assist 'Princess' teammates basic attacks.
30% chance to counterattack when 'Princess' teammates are attacked, guaranteed for Snow White.
Passive: 'Smile and a Song': On Turn Start, 30% chance to grant [OFFENSE UP] for 1 turn to self and 1 random teammate, preferring 'Princess' teammates.
LVL 5
SPECIAL
SHALL WE DANCE?
Inflict [CHARM] on target opponent for 2 turns.
If [CHARM] is inflicted, grant target 50% Speed Meter.
If [CHARM] is not inflicted, reduce target's Speed Meter by 50% and take an Extra Turn.
Call target opponent to assist.
Perform the following on all teammates:
30% chance to assist on random opponents, guaranteed for 'The Miners' teammates.
If [CHARM] is inflicted, grant target 50% Speed Meter.
If [CHARM] is not inflicted, reduce target's Speed Meter by 50% and take an Extra Turn.
Call target opponent to assist.
Perform the following on all teammates:
30% chance to assist on random opponents, guaranteed for 'The Miners' teammates.
LVL 4
SPECIAL
HURRY! HURRY!
Deal up to 4,305 damage to all opponents 3 times. Perform the following per Hit:
Reduce Speed Meter by 15%.
30% chance to inflict or extend [SLOW] for 1 turn, up to a max of 3.
Perform the following on all teammates:
Grant 30% Speed Meter. Call 'The Miners' teammates to assist on random opponents.
30% chance to grant [HASTE] for 1 turn, guaranteed for 'The Miners' teammates.
If Snow White takes more than 40% of her Health as damage or falls below 40% Health:
If this ability is at full Magic Charge, activate this ability and consume Magic Charge.
If this ability is not at full Magic Charge, gain 2 Magic for this ability.
Reduce Speed Meter by 15%.
30% chance to inflict or extend [SLOW] for 1 turn, up to a max of 3.
Perform the following on all teammates:
Grant 30% Speed Meter. Call 'The Miners' teammates to assist on random opponents.
30% chance to grant [HASTE] for 1 turn, guaranteed for 'The Miners' teammates.
If Snow White takes more than 40% of her Health as damage or falls below 40% Health:
If this ability is at full Magic Charge, activate this ability and consume Magic Charge.
If this ability is not at full Magic Charge, gain 2 Magic for this ability.
LVL 4
PASSIVE
THAT WAS FUN!
If a teammate defeats an opponent, perfom the following on that teammate:
45% chance to grant [OFFENSE UP] for 2 turns, guaranteed for 'The Miners' teammates. Call teammate to assist on a random opponent.
45% chance to grant [OFFENSE UP] for 2 turns, guaranteed for 'The Miners' teammates. Call teammate to assist on a random opponent.
LVL 4
PASSIVE
SLEEPING DEATH
On Battle Start and when this ability regains full Magic Charge, this character gains [SLEEPING DEATH]:
If an opponent uses an ability that affects multiple teammates, that ability cannot Crit and this character intercepts 60% of the damage meant for non-summoned teammates and reduces damage by 15%. Damage intercept increased by 15% if it is not the opponent's turn when their ability is activated. When this character would be defeated, instead lose [SLEEPING DEATH].
When losing [SLEEPING DEATH]:
Gain [STASIS] for 1 turns. Cleanse all Harmful effects.
Call all 'The Miners' teammates to counterattack attacker.
When [STASIS] ends, perform the following:
Restore 100% of Max Health. Grant all 'The Miners' teammates 1 [GUARANTEED CRIT].
If an opponent uses an ability that affects multiple teammates, that ability cannot Crit and this character intercepts 60% of the damage meant for non-summoned teammates and reduces damage by 15%. Damage intercept increased by 15% if it is not the opponent's turn when their ability is activated. When this character would be defeated, instead lose [SLEEPING DEATH].
When losing [SLEEPING DEATH]:
Gain [STASIS] for 1 turns. Cleanse all Harmful effects.
Call all 'The Miners' teammates to counterattack attacker.
When [STASIS] ends, perform the following:
Restore 100% of Max Health. Grant all 'The Miners' teammates 1 [GUARANTEED CRIT].